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	<title>Comments on: Better &#8220;Usability&#8221; Isn&#8217;t Always the Answer</title>
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	<link>http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/</link>
	<description>Marketing blog focused on marketing optimization, improving website conversion rates, search engine marketing, web analytics, word of mouth, etc.</description>
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		<title>By: Charles Masterson</title>
		<link>http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/comment-page-1/#comment-1191093</link>
		<dc:creator>Charles Masterson</dc:creator>
		<pubDate>Sun, 06 Sep 2009 10:29:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/#comment-1191093</guid>
		<description>Not true.  Many people would give money if the &quot;slide was greased&quot;. If they could give money behind the scenes instead on in public, they would.  

In fact, we do pay taxes behind the scenes and expect somebody to properly distribute it behind our backs.   

Many people use Credit cards because it&#039;s easier to slide the money across the counter. From $2 to $2000.  Ease of use is a huge factor.</description>
		<content:encoded><![CDATA[<p>Not true.  Many people would give money if the &#8220;slide was greased&#8221;. If they could give money behind the scenes instead on in public, they would.  </p>
<p>In fact, we do pay taxes behind the scenes and expect somebody to properly distribute it behind our backs.   </p>
<p>Many people use Credit cards because it&#8217;s easier to slide the money across the counter. From $2 to $2000.  Ease of use is a huge factor.</p>
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		<title>By: Musings &#38; Meanderings &#187; Blog Archive &#187; How much time do you spend really talking to Users?</title>
		<link>http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/comment-page-1/#comment-224360</link>
		<dc:creator>Musings &#38; Meanderings &#187; Blog Archive &#187; How much time do you spend really talking to Users?</dc:creator>
		<pubDate>Sun, 30 Sep 2007 00:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/#comment-224360</guid>
		<description>[...] Last week there was a surge of conversation about the term user. Here are some links. [...]</description>
		<content:encoded><![CDATA[<p>[...] Last week there was a surge of conversation about the term user. Here are some links. [...]</p>
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		<title>By: Howard Kaplan</title>
		<link>http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/comment-page-1/#comment-115919</link>
		<dc:creator>Howard Kaplan</dc:creator>
		<pubDate>Wed, 25 Jul 2007 12:01:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/#comment-115919</guid>
		<description>@David- I agree wholeheartedly, it&#039;s almost always more than one person (and more than one role) who are best equipped to advocate for the needs of the audience, though I&#039;ll argue understanding &quot;brand strategies&quot; is highly overrated in this process.  What these people, regardless of role, need to have an over-abundance of is empathy.  I stand by my point that people who so easily cast labels such as &quot;user&quot; are not likely overly empathic people.

As for your point about Squidoo (and thank you for using a concrete example- it benefits the audience to have a clearer focus of what we&#039;re talking about), what was your motivation for trying the service in the first place?  I&#039;ll bet if it was really high, it was a legitimate felt need for you, you&#039;d have been far more willing to put up with friction in the process.  Chances are, it wasn&#039;t, and the experience wasn&#039;t optimal, so you bailed.  That&#039;s my larger point (and issue with many IA&#039;s perspective)- the web is a gravity-less environment.  Your personal motivation is what fuels your ongoing momentum.  Reducing the friction (or planning an optimal experience with as little friction as possible) is great, and is always worth striving for... but should not be expected to deliver an audience that&#039;s willing/motivated to take action- that&#039;s a job for persuasion (and marketing, sales and communication). 

@Andrew- &quot;user group&quot; applies just fine... in the world of software tools, something I&#039;ll argue vehemently the internet is most definitely NOT.  I also have a hard time crediting customer-centric empathy from the profession who so easily coined the terms Master and Slave.

On your earlier point about &quot;plumbers&quot; moving the needle faster than persuaders, it&#039;s a wise observation however worth noting it&#039;s reflective of how low the bar is currently set.  Sad, after   transacting business online as long as we have.</description>
		<content:encoded><![CDATA[<p>@David- I agree wholeheartedly, it&#8217;s almost always more than one person (and more than one role) who are best equipped to advocate for the needs of the audience, though I&#8217;ll argue understanding &#8220;brand strategies&#8221; is highly overrated in this process.  What these people, regardless of role, need to have an over-abundance of is empathy.  I stand by my point that people who so easily cast labels such as &#8220;user&#8221; are not likely overly empathic people.</p>
<p>As for your point about Squidoo (and thank you for using a concrete example- it benefits the audience to have a clearer focus of what we&#8217;re talking about), what was your motivation for trying the service in the first place?  I&#8217;ll bet if it was really high, it was a legitimate felt need for you, you&#8217;d have been far more willing to put up with friction in the process.  Chances are, it wasn&#8217;t, and the experience wasn&#8217;t optimal, so you bailed.  That&#8217;s my larger point (and issue with many IA&#8217;s perspective)- the web is a gravity-less environment.  Your personal motivation is what fuels your ongoing momentum.  Reducing the friction (or planning an optimal experience with as little friction as possible) is great, and is always worth striving for&#8230; but should not be expected to deliver an audience that&#8217;s willing/motivated to take action- that&#8217;s a job for persuasion (and marketing, sales and communication). </p>
<p>@Andrew- &#8220;user group&#8221; applies just fine&#8230; in the world of software tools, something I&#8217;ll argue vehemently the internet is most definitely NOT.  I also have a hard time crediting customer-centric empathy from the profession who so easily coined the terms Master and Slave.</p>
<p>On your earlier point about &#8220;plumbers&#8221; moving the needle faster than persuaders, it&#8217;s a wise observation however worth noting it&#8217;s reflective of how low the bar is currently set.  Sad, after   transacting business online as long as we have.</p>
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		<title>By: Andrew Goodman</title>
		<link>http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/comment-page-1/#comment-114502</link>
		<dc:creator>Andrew Goodman</dc:creator>
		<pubDate>Tue, 24 Jul 2007 04:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/#comment-114502</guid>
		<description>The answer to the question is that both plumbers (economists) and persuaders (ideologues) are required in this process, often in equal measures. Depending on the need, plumbers can move the needle faster and farther than persuaders, because broken processes and awful design can be more glaring turnoffs than poorly tuned communications.

On a separate note ... no positive connotations for the term &quot;user&quot;? What about this: http://www.computeruser.com/about/indexabout.html

And all of the 100&#039;s of (albeit legacy) acronymic fellowships ending in &quot;UG&quot; - all those local computer &quot;user groups&quot;. User is in fact more open-ended and supportive of the Internet as an interactive user interface, than the explicitly transactional concept of &quot;consumer,&quot; IMHO.</description>
		<content:encoded><![CDATA[<p>The answer to the question is that both plumbers (economists) and persuaders (ideologues) are required in this process, often in equal measures. Depending on the need, plumbers can move the needle faster and farther than persuaders, because broken processes and awful design can be more glaring turnoffs than poorly tuned communications.</p>
<p>On a separate note &#8230; no positive connotations for the term &#8220;user&#8221;? What about this: <a href="http://www.computeruser.com/about/indexabout.html">http://www.computeruser.com/about/indexabout.html</a></p>
<p>And all of the 100&#8217;s of (albeit legacy) acronymic fellowships ending in &#8220;UG&#8221; &#8211; all those local computer &#8220;user groups&#8221;. User is in fact more open-ended and supportive of the Internet as an interactive user interface, than the explicitly transactional concept of &#8220;consumer,&#8221; IMHO.</p>
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		<title>By: Marcel Kornblum</title>
		<link>http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/comment-page-1/#comment-114313</link>
		<dc:creator>Marcel Kornblum</dc:creator>
		<pubDate>Mon, 23 Jul 2007 23:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/#comment-114313</guid>
		<description>[...]I&#039;ve been reading a lot of posts (example) recently about how usability isn&#039;t the answer to every money-making venture on the web&#039;s every problem[...]</description>
		<content:encoded><![CDATA[<p>[...]I&#8217;ve been reading a lot of posts (example) recently about how usability isn&#8217;t the answer to every money-making venture on the web&#8217;s every problem[...]</p>
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		<title>By: David Armano</title>
		<link>http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/comment-page-1/#comment-114109</link>
		<dc:creator>David Armano</dc:creator>
		<pubDate>Mon, 23 Jul 2007 18:32:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.grokdotcom.com/2007/07/23/why-better-usability-isnt-always-the-answer-incomplete/#comment-114109</guid>
		<description>&quot;Would you prefer to have the experience designed by a top Information Architect but never planned with a deep understanding of the audience&#039;s needs?&quot;

Howard, who do you think are the individuals best equipped to understand a user&#039;s wants, needs, desires, and emotional states?

Hint, it&#039;s not one person and often times it&#039;s not a marketer (though marketers are no doubt part of the process).  Designers, ethnographers and planners who understand not only brand strategies—but the intricacies of human behavior are often times the ones who help bridge insight with experience.  I&#039;m not excluding marketers—point in case, Seth is beyond brilliant and certainly understands how people think.

But also point in case, I still have a hard time using Squidoo and I&#039;m still not sure exactly how it works—though the service may be doing fine, I abandoned the lens creation process because I couldn&#039;t make sense of it.  So I guess this is where a deep dive in user experience plays a part.  The lines are blurring for sure (and I talk about this all the time) but I don&#039;t always find marketers to be the best designers or &quot;experience people&quot;.  When the rubber actually hits the road.  Marketers didn&#039;t design the iPhone.  Designers did,and marketing helped deliver the story.  Actually, together the software, hardware, distribution, service and marketing all tell the complete story—but the interface is still created by planners and designers from a variety of backgrounds (my guess).

PS, I just posted the results from my Poll.</description>
		<content:encoded><![CDATA[<p>&#8220;Would you prefer to have the experience designed by a top Information Architect but never planned with a deep understanding of the audience&#8217;s needs?&#8221;</p>
<p>Howard, who do you think are the individuals best equipped to understand a user&#8217;s wants, needs, desires, and emotional states?</p>
<p>Hint, it&#8217;s not one person and often times it&#8217;s not a marketer (though marketers are no doubt part of the process).  Designers, ethnographers and planners who understand not only brand strategies—but the intricacies of human behavior are often times the ones who help bridge insight with experience.  I&#8217;m not excluding marketers—point in case, Seth is beyond brilliant and certainly understands how people think.</p>
<p>But also point in case, I still have a hard time using Squidoo and I&#8217;m still not sure exactly how it works—though the service may be doing fine, I abandoned the lens creation process because I couldn&#8217;t make sense of it.  So I guess this is where a deep dive in user experience plays a part.  The lines are blurring for sure (and I talk about this all the time) but I don&#8217;t always find marketers to be the best designers or &#8220;experience people&#8221;.  When the rubber actually hits the road.  Marketers didn&#8217;t design the iPhone.  Designers did,and marketing helped deliver the story.  Actually, together the software, hardware, distribution, service and marketing all tell the complete story—but the interface is still created by planners and designers from a variety of backgrounds (my guess).</p>
<p>PS, I just posted the results from my Poll.</p>
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